While it’s not really news, I haven’t really had a chance to play here to write a full blown article on, but this is some info Dreamcast owners should know.
So you have a Dreamcast-GD copy of Phantasy Star Online V.2, but it’s just sitting in its case gathering dust since Sega pulled the plug on the servers to make room for newer Diablo clones with the Phantasy Star name? And you really want to just kick it online with friends, same as back in the day? Not a problem! Schthack may just be what you’re looking for. Schthack is a private PSO server supports not only both versions of Phantasy Star Online for Dreamcast, but also its PC ports of Ver. 2 and Phantasy Star Online Blue Burst, and the GameCube’s PSO Episodes I & II, I & II Plus, and Episode III: C.A.R.D. Revolution.

With Eidos getting ready to roll out a very promising new Batman title that’s already been confirmed to not be a total piece of crap (take the disclaimer at the top into consideration, but always be skeptical of “rave reviews” by hype-drunk critics; happens to the best of us), I thought it’d be a good idea to take a gander at one past attempt of transferring Gotham’s Dark Knight onto a video game format. Yes, there’ve been a slew of horrible Batman games. But none of them seem to strike as much disgust into the hearts of Bats fans the way Rise of Sin Tzu did. I happen to have a copy of the GameCube version on hand, and… okay, listen. I played the beta for an unreleased Batman Final Fight clone on the Super NES that was being developed by long-defunct developer Software Creations, a game know in certain circles as “Really Shitty Batman”. I survived 20 minutes of that slow-paced, camp-inspired unfinished franchise butchering. I wasn’t too shocked to see the programmer’s suicide note hidden in one portion of the game’s memory banks after running that unfinished disasterpiece through a hex editor*, but after hearing the masses whine over how awful this Sin Tzu game was, I wanted to put my digital sadomasochism to the test by taking another dance with the devil in the pixelated moonlight. How well was I treated, you ask?
When you’re diving into any used games bin, you know deep down that you’re probably not going to find some gem that you spend more time playing than you would a recent release that garnered high scores from all the major video game critics, or some classic title from a console era or two ago that’s earned a devoted (and often obsessive and deranged) following. But there are exceptions to the rule. After all, that's a reason I made this site.

A guttergamer is the kind of video game enthusiast that normally has at least three different consoles hooked to his TV at once; at least two of them are obsolete.
A guttergamer will spend hours digging through the bargain bin of his local video game specialty outlet looking for that one inexpensive game that was painfully overlooked by critics, or just laughably bad. Even giving a bad game the roasting treatment with friends is entertainment.
A guttergamer doesn't really care how s/he plays that old 16-bit era game; be it a cheap anthology disc, a plug and play system, or on the original console. As long as it's fun, the medium matters little.
A guttergamer buys games for fun, not for collector's value. So what if only 1,500 copies of Cheetamen 2 for NES exist? It's still not worth $200 to own one of the worst games ever made!
A guttergamer will normally not care about having an instruction manual or case for the game (unless it's for personal sentimental value); they're crafty enough to not need them.
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