For those of you wondering, the Dragon*Con two-part special was written/uploaded no less than a few hours after news broke out about the swine flu incident at the Penny Arcade expo. And to those of you that might have caught it, or another nasty flu that seemed to be spreading around (I understand one of the Penny Arcade chaps caught a rather nasty bug which resulted in some big name guest comics), you guys are definitely in my thoughts. My wife/assistant/proofreader (yeah, the one spanking my ass with the Necronomicon ) also fell victim to a nasty bug of some sort that may or may not have been the flu, and I had to take care of her for the rest of the week.
Now that we've taken a look around in Part 1, it's time to actually break out the hardware PLAY THIS CON!

First, we have what appears to be a drunk Mario, who just wanted to go down non-existing pipes. I think this part of Dragon*Con was programmed by back alley Taiwanese copyright pirates or something, because something wasn't right about this. Moving on…

If you're anyone in the video gaming internet business, you were most likely at the Penny Arcade Expo this past labor day weekend. Unfortunately, almost everyone here at GGP are a bunch of worthless nobodies that even understand the concept of "working on the site" and couldn't pony up the cash to fly all the way out to Seattle anyway since we're all poor. So I had to settle on Dragon*Con, a well rounded sci-fi/fantasy/anime/NERD fest located near GGP Headquarters in Atlanta.
But I couldn't just simple go and talk shit with other nerds, or explain to them the Guttergamer Philosophy. Not me, no sir, I went the full nine yards and decided to not just attend Dragon*Con, but to PLAY Dragon*Con. How did I do this, you might ask?
Before I begin my Sunday rambling, I need to retract something. About a week or so ago, I put up a GUTTED article on an Atari 2600 game called Demon Attack. I was under the impression that it was abandonware, as the game’s publisher, Imagic, went under long ago. That is not the case. It would appear that Activision had acquired at least some of Imagic’s back catalog, as I discovered when I bought the PlayStation 2 version of Activision Anthology. Demon Attack along with two other Imagic titles, Atlantis and Moonsweeper, all appear alongside Pitfall!, the 2600 version of Capcom’s Commando, and fifty-odd-something other games. Go me for not doing any research!
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